02 Nov '23
3
5
[PATCH v3 0/4] MR421: spirv: Remove some code no longer used after I/O normalization.
by Zebediah Figura (@zfigura) 02 Nov '23
by Zebediah Figura (@zfigura) 02 Nov '23
02 Nov '23
3
6
02 Nov '23
2
5
[PATCH v5 0/5] MR409: vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
by Conor McCarthy (@cmccarthy) 02 Nov '23
by Conor McCarthy (@cmccarthy) 02 Nov '23
02 Nov '23
2
5
[PATCH v4 0/5] MR409: vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
by Conor McCarthy (@cmccarthy) 02 Nov '23
by Conor McCarthy (@cmccarthy) 02 Nov '23
02 Nov '23
3
12
[PATCH 0/1] MR4260: advapi32/tests: Get rid of an unreliable eventlog test.
by Hans Leidekker (@hans) 02 Nov '23
by Hans Leidekker (@hans) 02 Nov '23
02 Nov '23
2
1
[PATCH v4 0/6] MR4234: msvcrt: Add implementation to _mbs*_l and _cwprintf_l functions
by Bartosz Kosiorek (@gang65) 02 Nov '23
by Bartosz Kosiorek (@gang65) 02 Nov '23
02 Nov '23
4
8
02 Nov '23
2
9
02 Nov '23
3
3
[PATCH v5 0/1] MR366: vkd3d-shader/hlsl: Add tex2Dlod() function.
by Nikolay Sivov (@nsivov) 02 Nov '23
by Nikolay Sivov (@nsivov) 02 Nov '23
02 Nov '23
3
4