[PATCH v3 0/3] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) 02 Nov '23
by Petrichor Park (@petrathekat) 02 Nov '23
02 Nov '23
5
13
[PATCH 0/1] MR4252: user32/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
3
2
02 Nov '23
3
2
[PATCH 0/1] MR4249: gdi32/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
3
2
[PATCH 0/1] MR4247: comctl32/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
4
4
[PATCH v3 0/10] MR436: Draft: vkd3d-shader/dxil: Implement the DXIL CAST instruction.
by Conor McCarthy (@cmccarthy) 02 Nov '23
by Conor McCarthy (@cmccarthy) 02 Nov '23
02 Nov '23
2
10
02 Nov '23
2
1
[PATCH 0/1] MR4255: browseui: Use the wcsdup function instead of reimplementing it.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
2
1
[PATCH 0/1] MR4254: fsutil/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 02 Nov '23
by Alex Henrie (@alexhenrie) 02 Nov '23
02 Nov '23
2
1
[PATCH 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Fabian Maurer (@DarkShadow44) 02 Nov '23
by Fabian Maurer (@DarkShadow44) 02 Nov '23
02 Nov '23
3
2