Re: [PATCH v2 0/1] MR4500: dplayx: Fix a memory leak (Coverity). - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v6 0/2] MR4475: gdiplus: Avoid computation overflow and underflow by using hypotf - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v4 0/2] MR4362: gitlab: Add windows tests to MR pipeline. - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v2 0/2] MR4493: user32/tests: Add a simpler test for SetParent's internal message. - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
[PATCH v3 0/3] MR4492: configure: Use --no-default-config option on clang when available.
by Jacek Caban (@jacek) 27 Nov '23
by Jacek Caban (@jacek) 27 Nov '23
27 Nov '23
3
4
Re: [PATCH v2 0/2] MR4496: ws2_32: Compilation fixes for NetBSD. - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v4 0/1] MR496: vkd3d-shader: Handle 'linear centroid' modifier. - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v2 0/3] MR494: Remove some unnecessary local variables. - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v3 0/5] MR493: vkd3d: Clang warning fixes - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0
Re: [PATCH v3 0/1] MR492: include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows - approved
by Alexandre Julliard (@julliard) 27 Nov '23
by Alexandre Julliard (@julliard) 27 Nov '23
27 Nov '23
1
0