[PATCH v4 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) 05 Dec '23
by Conor McCarthy (@cmccarthy) 05 Dec '23
05 Dec '23
2
6
[PATCH 0/1] MR4603: ntdll: Set main_(argc|argv|envp) as early as possible.
by Rémi Bernon 05 Dec '23
by Rémi Bernon 05 Dec '23
05 Dec '23
1
1
[PATCH 0/2] MR4597: d3d1*/tests: Mark a test as no longer todo.
by Zebediah Figura (@zfigura) 05 Dec '23
by Zebediah Figura (@zfigura) 05 Dec '23
05 Dec '23
3
3
[PATCH v3 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) 05 Dec '23
by Conor McCarthy (@cmccarthy) 05 Dec '23
05 Dec '23
4
10
[PATCH 0/1] MR4594: dxgi/tests: Release the swapchain after waiting for the window thread to finish in test_resize_target_wndproc().
by Henri Verbeet (@hverbeet) 05 Dec '23
by Henri Verbeet (@hverbeet) 05 Dec '23
05 Dec '23
4
3
[PATCH 0/1] MR4595: dxgi: Avoid redundantly setting the present info wait semaphore fields in d3d12_swapchain_queue_present().
by Henri Verbeet (@hverbeet) 05 Dec '23
by Henri Verbeet (@hverbeet) 05 Dec '23
05 Dec '23
4
3
3
9
[PATCH 0/1] MR4599: msxml3: Handle default namespace in get_nodeName.
by Daniel Lehman (@dlehman25) 05 Dec '23
by Daniel Lehman (@dlehman25) 05 Dec '23
05 Dec '23
3
2
Re: [PATCH v2 0/7] MR4602: winevulkan: Fix host / driver handle unwrapping.
by Rémi Bernon 05 Dec '23
by Rémi Bernon 05 Dec '23
05 Dec '23
1
0
05 Dec '23
1
7