[PATCH 0/4] MR4591: amstream, winegstreamer: Quality control improvements.
by Anton Baskanov (@baskanov) 05 Dec '23
by Anton Baskanov (@baskanov) 05 Dec '23
05 Dec '23
5
7
[PATCH v5 0/11] MR498: Draft: vkd3d-shader/dxil: Implement the DXIL ALLOCA and STORE instructions.
by Conor McCarthy (@cmccarthy) 05 Dec '23
by Conor McCarthy (@cmccarthy) 05 Dec '23
05 Dec '23
2
11
[PATCH v4 0/9] MR498: Draft: vkd3d-shader/dxil: Implement the DXIL ALLOCA and STORE instructions.
by Conor McCarthy (@cmccarthy) 05 Dec '23
by Conor McCarthy (@cmccarthy) 05 Dec '23
05 Dec '23
2
9
Re: [PATCH v9 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Zebediah Figura (@zfigura) 05 Dec '23
by Zebediah Figura (@zfigura) 05 Dec '23
05 Dec '23
1
0
Re: [PATCH v3 0/1] MR4578: include: Add Windows.Storage.Streams.InMemoryRandomAccessStream runtimeclass definition.
by Fabian Maurer (@DarkShadow44) 05 Dec '23
by Fabian Maurer (@DarkShadow44) 05 Dec '23
05 Dec '23
1
0
Re: [PATCH v8 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) 05 Dec '23
by Alfred Agrell (@Alcaro) 05 Dec '23
05 Dec '23
1
0
[PATCH v10 0/7] MR4449: winegstreamer: WMReader compressed output
by Alfred Agrell (@Alcaro) 05 Dec '23
by Alfred Agrell (@Alcaro) 05 Dec '23
05 Dec '23
2
7
[PATCH v9 0/7] MR4449: winegstreamer: WMReader compressed output
by Alfred Agrell (@Alcaro) 05 Dec '23
by Alfred Agrell (@Alcaro) 05 Dec '23
05 Dec '23
4
18
Re: [PATCH v8 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Zebediah Figura (@zfigura) 04 Dec '23
by Zebediah Figura (@zfigura) 04 Dec '23
04 Dec '23
1
0
2
2