2
1
[PATCH v3 0/2] MR46: vkd3d-shader/spirv: Do not write the point size if shaderTessellationAndGeometryPointSize is disabled.
by Zebediah Figura (@zfigura) 02 Feb '23
by Zebediah Figura (@zfigura) 02 Feb '23
02 Feb '23
3
4
[PATCH v6 0/1] MR74: vkd3d-shader/hlsl: Support dot() for SM1.
by Nikolay Sivov (@nsivov) 02 Feb '23
by Nikolay Sivov (@nsivov) 02 Feb '23
02 Feb '23
5
6
[PATCH 0/4] MR2096: msi: Perform late initialization of the assembly caches
by Hans Leidekker (@hans) 02 Feb '23
by Hans Leidekker (@hans) 02 Feb '23
02 Feb '23
2
4
02 Feb '23
2
1
[PATCH 0/1] MR2094: include: Add missing DXGI_COLOR_SPACE_TYPE enumeration values.
by Kacper Michajłow 02 Feb '23
by Kacper Michajłow 02 Feb '23
02 Feb '23
1
1
[PATCH v3 0/1] MR1975: Add indeo 5 video format support in winegstreamer.
by Shaun Ren (@shaunren) 02 Feb '23
by Shaun Ren (@shaunren) 02 Feb '23
02 Feb '23
2
3
[PATCH v2 0/1] MR2082: opengl32/tests: Skip the wglCopyContext test on Nvidia on Windows.
by Alex Henrie (@alexhenrie) 02 Feb '23
by Alex Henrie (@alexhenrie) 02 Feb '23
02 Feb '23
4
10
[PATCH 0/1] MR2092: opengl32/tests: Make context current before calling wglCopyContext().
by Zhiyi Zhang (@zhiyi) 02 Feb '23
by Zhiyi Zhang (@zhiyi) 02 Feb '23
02 Feb '23
2
1
[PATCH v4 0/2] MR2059: combase: Generate apartment OXID in rpcss
by Aaron Hill (@Aaron1011) 02 Feb '23
by Aaron Hill (@Aaron1011) 02 Feb '23
02 Feb '23
3
5