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wine-gitlab@list.winehq.org

April 2023

  • 2 participants
  • 946 discussions
Re: [PATCH v25 0/4] MR1148: ntdll: Mark created files beginning with a dot as not hidden.
by Torge Matthies (@tmatthies) 12 Apr '23

12 Apr '23
On Wed Apr 5 15:02:41 2023 +0000, Alexandre Julliard wrote: > This doesn't make sense, it's using the wrong slashes and shouldn't be > necessary in the first place. Yup, this isn't necessary anymore and I forgot or accidentally dropped the change of the backslashes to forward slashes. The latest version of this MR now contains just a straightforward conversion of that function from working with nt paths to working with unix paths. The reason this conversion is necessary at all is because I'm moving the calls to this function to the `get_file_info` function, so that more places in the code use the correct file attributes (everything that uses `get_file_info` now automatically returns attributes of hidden files correctly), and so that the extended attribute can take precedence over the file name. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1148#note_29732
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Re: [PATCH v23 0/4] MR1148: ntdll: Mark created files beginning with a dot as not hidden.
by Torge Matthies (@tmatthies) 12 Apr '23

12 Apr '23
On Wed Apr 5 15:02:41 2023 +0000, Alexandre Julliard wrote: > Please don't add unrelated changes. I added this change because test-linux-32 failed this test but I removed the commit now. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1148#note_29729
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[PATCH v4 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) 12 Apr '23

12 Apr '23
-- v4: vkd3d-shader/hlsl: Add support for sample index argument in Load(). https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/135
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[PATCH 0/11] MR2639: wineps: Support more spool file records.
by Piotr Caban (@piotr) 12 Apr '23

12 Apr '23
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/2639
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[PATCH 0/6] MR155: Minor vkd3d_shader_parser related cleanups.
by Henri Verbeet (@hverbeet) 12 Apr '23

12 Apr '23
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/155
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[PATCH v6 0/2] MR141: vkd3d-shader/ir: Normalise hull shader control point phase I/O.
by Conor McCarthy (@cmccarthy) 12 Apr '23

12 Apr '23
To simplify SM 6 support, insert a control point id relative address where needed, and declare control point phase inputs where missing. -- v6: vkd3d-shader/ir: Insert hull shader control point input declarations if no control point phase is defined. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/141
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Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Huw Davies (@huw) 12 Apr '23

12 Apr '23
On Wed Apr 12 09:05:59 2023 +0000, Yeshun Ye wrote: > https://gitlab.winehq.org/yeyeshun/wine/-/jobs/15769 That's the run on linux. The above failures are from runs on Windows. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2545#note_29716
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Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Yeshun Ye (@yeyeshun) 12 Apr '23

12 Apr '23
On Wed Apr 12 09:00:14 2023 +0000, Huw Davies wrote: > > I just run the test again without any change, and it passed. > I don't see that, could you post the link? https://gitlab.winehq.org/yeyeshun/wine/-/jobs/15769 -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2545#note_29712
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Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Huw Davies (@huw) 12 Apr '23

12 Apr '23
> I just run the test again without any change, and it passed. I don't see that, could you post the link? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2545#note_29706
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[PATCH 0/8] MR2633: mshtml: Use new Wine Gecko 2.47.4 features.
by Gabriel Ivăncescu 12 Apr '23

12 Apr '23
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/2633
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