Re: [PATCH v3 0/1] MR2557: msado15: Initialize all SYSTEMTIME members - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
Re: [PATCH v2 0/2] MR2596: wined3d: Do not use glFramebufferTexture() to bind array RTVs with an array size of one. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
07 Apr '23
1
0
Re: [PATCH v2 0/12] MR2608: msvcrt: Use still more functions from the bundled musl library. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
Re: [PATCH v2 0/2] MR2604: light.msstyles: Use border fill background for progress parts. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
Re: [PATCH v5 0/4] MR2159: winegstreamer: Stride and RGB formats, part 2/2. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
Re: [PATCH v2 0/2] MR2606: wineps: Support more blit functions. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
Re: [PATCH v2 0/3] MR2584: d3dx10: Port some additional D3DX10GetImageInfoFromMemory() tests from d3dx11. - approved
by Alexandre Julliard (@julliard) 07 Apr '23
by Alexandre Julliard (@julliard) 07 Apr '23
07 Apr '23
1
0
[PATCH 0/1] MR2600: wined3d: Add GPU information for AMD Raphael.
by Zhiyi Zhang (@zhiyi) 07 Apr '23
by Zhiyi Zhang (@zhiyi) 07 Apr '23
07 Apr '23
4
3
[PATCH v4 0/3] MR2496: Fix hang when a program calls IMFMediaSession_Start with an invalid source.
by Santino Mazza (@tati1454) 07 Apr '23
by Santino Mazza (@tati1454) 07 Apr '23
07 Apr '23
2
4