[PATCH v3 0/1] MR2603: winecoreaudio: Move timer logic to unixlib, matching other drivers.
by Davide Beatrici (@davidebeatrici) 07 Apr '23
by Davide Beatrici (@davidebeatrici) 07 Apr '23
07 Apr '23
3
4
[PATCH 0/1] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) 07 Apr '23
by Nikolay Sivov (@nsivov) 07 Apr '23
07 Apr '23
3
5
07 Apr '23
3
3
[PATCH 0/3] MR2584: d3dx10: Port some additional D3DX10GetImageInfoFromMemory() tests from d3dx11.
by Zebediah Figura (@zfigura) 07 Apr '23
by Zebediah Figura (@zfigura) 07 Apr '23
07 Apr '23
4
5
[PATCH v2 0/2] MR2546: winegstreamer: Create extra decodebin to decode compressed stream.
by Ziqing Hui (@zhui) 07 Apr '23
by Ziqing Hui (@zhui) 07 Apr '23
07 Apr '23
3
14
[PATCH 0/2] MR2604: light.msstyles: Use border fill background for progress parts.
by Zhiyi Zhang (@zhiyi) 07 Apr '23
by Zhiyi Zhang (@zhiyi) 07 Apr '23
07 Apr '23
2
2
[PATCH v2 0/7] MR2535: wined3d: Recreate swapchain textures in wined3d_swapchain_resize_buffers().
by Zebediah Figura (@zfigura) 07 Apr '23
by Zebediah Figura (@zfigura) 07 Apr '23
07 Apr '23
3
12
[PATCH v2 0/1] MR2603: winecoreaudio: Move timer logic to unixlib, matching other drivers.
by Davide Beatrici (@davidebeatrici) 07 Apr '23
by Davide Beatrici (@davidebeatrici) 07 Apr '23
07 Apr '23
2
1
[PATCH 0/1] MR2603: winecoreaudio: Move timer logic to unixlib, matching other drivers.
by Davide Beatrici (@davidebeatrici) 06 Apr '23
by Davide Beatrici (@davidebeatrici) 06 Apr '23
06 Apr '23
2
2
[PATCH 0/5] MR153: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 1.
by Zebediah Figura (@zfigura) 06 Apr '23
by Zebediah Figura (@zfigura) 06 Apr '23
06 Apr '23
2
5