26 Jul '23
5
21
25 Jul '23
4
10
[PATCH v5 0/1] MR477: d3drm/tests: Show Clear sets background color
by Alistair Leslie-Hughes (@alesliehughes) 17 Jul '23
by Alistair Leslie-Hughes (@alesliehughes) 17 Jul '23
17 Jul '23
4
4
[PATCH v9 0/4] MR1895: Fixes for NtOpenFile of read-only files with FILE_WRITE_ATTRIBUTES
by Joel Holdsworth (@jhol) 11 Jul '23
by Joel Holdsworth (@jhol) 11 Jul '23
11 Jul '23
7
23
[PATCH v2 0/4] MR585: Improve is_gecko_path() for handling non-ASCII characters.
by Jactry Zeng (@jactry) 08 Jul '23
by Jactry Zeng (@jactry) 08 Jul '23
08 Jul '23
4
6
04 Jul '23
4
11
[PATCH v2 0/4] MR2822: wined3d: Recreate swapchain textures in wined3d_swapchain_resize_buffers().
by Zebediah Figura (@zfigura) 29 Jun '23
by Zebediah Figura (@zfigura) 29 Jun '23
29 Jun '23
3
5
[PATCH v15 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) 26 Jun '23
by Conor McCarthy (@cmccarthy) 26 Jun '23
26 Jun '23
3
6
[PATCH v3 0/3] MR200: vkd3d-shader: Signature reflection API.
by Zebediah Figura (@zfigura) 23 Jun '23
by Zebediah Figura (@zfigura) 23 Jun '23
23 Jun '23
4
20
[PATCH 0/1] MR1045: include: Add wine/winrt.h and define IInspectable helpers there.
by Paul Gofman (@gofman) 23 Jun '23
by Paul Gofman (@gofman) 23 Jun '23
23 Jun '23
5
6