03 May '23
2
5
[PATCH v7 0/6] MR188: vkd3d-shader/tpf: Add support for emitting sample_l instructions
by Ethan Lee (@flibitijibibo) 03 May '23
by Ethan Lee (@flibitijibibo) 03 May '23
03 May '23
3
7
[PATCH 0/2] MR2736: Draft: Reset presentation flags when session_clear_presentation is called.
by Santino Mazza (@tati1454) 03 May '23
by Santino Mazza (@tati1454) 03 May '23
03 May '23
4
5
[PATCH v9 0/10] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) 03 May '23
by Francisco Casas (@fcasas) 03 May '23
03 May '23
3
11
[PATCH 0/6] MR196: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 4.
by Zebediah Figura (@zfigura) 03 May '23
by Zebediah Figura (@zfigura) 03 May '23
03 May '23
2
6
[PATCH 0/3] MR2737: ntdll: Fix return value of RtlInitializeSid().
by Nikolay Sivov (@nsivov) 03 May '23
by Nikolay Sivov (@nsivov) 03 May '23
03 May '23
3
4
2
2
Re: [PATCH v3 0/1] MR2725: d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory(). - approved
by Alexandre Julliard (@julliard) 02 May '23
by Alexandre Julliard (@julliard) 02 May '23
02 May '23
1
0
Re: [PATCH v5 0/3] MR2727: hrtfapo: Add CreateHrtfApo() stub. - approved
by Alexandre Julliard (@julliard) 02 May '23
by Alexandre Julliard (@julliard) 02 May '23
02 May '23
1
0
Re: [PATCH v7 0/1] MR1009: winemenubuilder: Skip desktop integration for certain associations. - approved
by Alexandre Julliard (@julliard) 02 May '23
by Alexandre Julliard (@julliard) 02 May '23
02 May '23
1
0