Re: [PATCH v2 0/2] MR2700: msxml3: Rename msxml3 to winexml and point msxml* to it.
by Tim Clem (@tclem) 02 May '23
by Tim Clem (@tclem) 02 May '23
02 May '23
1
0
[PATCH v8 0/10] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) 02 May '23
by Francisco Casas (@fcasas) 02 May '23
02 May '23
2
11
Re: [PATCH v3 0/1] MR499: server: Allow cancelling alerted asyncs.
by Zebediah Figura (@zfigura) 02 May '23
by Zebediah Figura (@zfigura) 02 May '23
02 May '23
1
0
[PATCH v2 0/1] MR2725: d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory().
by Paul Gofman (@gofman) 02 May '23
by Paul Gofman (@gofman) 02 May '23
02 May '23
2
2
[PATCH 0/1] MR2725: d3dx9: Fix dst pitch for compressed format in D3DXLoadSurfaceFromMemory().
by Paul Gofman (@gofman) 02 May '23
by Paul Gofman (@gofman) 02 May '23
02 May '23
3
5
[PATCH v7 0/10] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) 02 May '23
by Francisco Casas (@fcasas) 02 May '23
02 May '23
2
10
[PATCH v6 0/10] MR159: vkd3d-shader/hlsl: Broaden resources support v2, part 2.
by Francisco Casas (@fcasas) 02 May '23
by Francisco Casas (@fcasas) 02 May '23
02 May '23
4
13
[PATCH 0/4] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Nikolay Sivov (@nsivov) 02 May '23
by Nikolay Sivov (@nsivov) 02 May '23
02 May '23
3
9
[PATCH v7 0/11] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon 02 May '23
by Rémi Bernon 02 May '23
02 May '23
1
11
02 May '23
4
4