Re: [PATCH v4 0/1] MR3182: include: Fix spelling error when define InterlockedDecrementSizeT(). - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v2 0/1] MR52: configure: Allow linking against static SPIRV-Tools. - closed
by Zebediah Figura (@zfigura) 28 Jun '23
by Zebediah Figura (@zfigura) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v2 0/1] MR52: configure: Allow linking against static SPIRV-Tools.
by Zebediah Figura (@zfigura) 28 Jun '23
by Zebediah Figura (@zfigura) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v2 0/1] MR52: configure: Allow linking against static SPIRV-Tools.
by Zebediah Figura (@zfigura) 28 Jun '23
by Zebediah Figura (@zfigura) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v3 0/1] MR217: include: Use WIN32_LEAN_AND_MEAN to exlude non-required headers - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v7 0/1] MR125: vkd3d: Print the thread id in trace messages. - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v18 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks. - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v3 0/1] MR248: tests: Move HLSL tests to a subdirectory. - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v3 0/1] MR233: vkd3d-shader: Unify static string arrays initialization pattern. - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0
Re: [PATCH v6 0/5] MR230: hlsl: Replace bare list pointers with hlsl_block, part 1. - approved
by Alexandre Julliard (@julliard) 28 Jun '23
by Alexandre Julliard (@julliard) 28 Jun '23
28 Jun '23
1
0