Re: [PATCH v2 0/10] MR3210: d3dx9/tests cleanup - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v2 0/3] MR3217: wined3d: Reuse command buffers and fences. - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v2 0/5] MR3212: wined3d: Reduce command stream CPU usage, part 1 - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v4 0/6] MR3165: dxgi: Introduce a worker thread for each D3D12 swapchain (first part). - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v4 0/1] MR3206: vbscript: Support one-line sub/function - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v7 0/6] MR3220: windows.devices.bluetooth: Implement IBluetoothAdapterStatics::GetDeviceSelector(). - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v6 0/8] MR3218: wine{alsa,coreaudio,oss,pulse}: Move session_init_vols, create_session into mmdevapi. - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v2 0/3] MR254: hlsl: Fix constant allocation for sm1. - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v2 0/2] MR257: vkd3d-shader: Two valgrind fixes. - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0
Re: [PATCH v3 0/2] MR256: vkd3d-shader/hlsl: Improvements to static expression evaluation. - approved
by Alexandre Julliard (@julliard) 04 Jul '23
by Alexandre Julliard (@julliard) 04 Jul '23
04 Jul '23
1
0