Re: [PATCH v2 0/1] MR3325: shell32: Don't fall back to $HOME for missing user special folders. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/4] MR3335: include: Add ID2D1DeviceContext4 in d2d1_3.idl - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/6] MR3320: wined3d: Move Vulkan declarations to wined3d_vk.h, part 3/3. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/1] MR3332: secur32/tests: Fix a test failure and extend tests. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/2] MR3327: opengl32: Fixes for wow64 buffer mapping. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/3] MR3322: msi: Fully initialize the control structure in dialog_line_control(), and make it further consistent with other controls. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/2] MR3321: riched20: Don't call wrap_marked_paras_dc() before the editor is fully initialized. - approved
by Alexandre Julliard (@julliard) 14 Jul '23
by Alexandre Julliard (@julliard) 14 Jul '23
14 Jul '23
1
0
Re: [PATCH v2 0/7] MR3305: Remove DECLSPEC_HIDDEN DirectX - approved
by Matteo Bruni (@Mystral) 14 Jul '23
by Matteo Bruni (@Mystral) 14 Jul '23
14 Jul '23
1
0
[PATCH 0/1] MR3337: user32: Add hotpatch prologue to RegisterRawInputDevices
by Victor Hermann Chiletto (@vitorhnn) 14 Jul '23
by Victor Hermann Chiletto (@vitorhnn) 14 Jul '23
14 Jul '23
2
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