3
5
3
3
Re: [PATCH v2 0/7] MR3305: Remove DECLSPEC_HIDDEN DirectX - approved
by Zebediah Figura (@zfigura) 14 Jul '23
by Zebediah Figura (@zfigura) 14 Jul '23
14 Jul '23
1
0
[PATCH 0/2] MR3327: opengl32: Fixes for wow64 buffer mapping.
by Zebediah Figura (@zfigura) 14 Jul '23
by Zebediah Figura (@zfigura) 14 Jul '23
14 Jul '23
3
4
[PATCH v2 0/8] MR3328: sapi: Implement more functionality for SpVoice.
by Shaun Ren (@shaunren) 14 Jul '23
by Shaun Ren (@shaunren) 14 Jul '23
14 Jul '23
2
8
[PATCH 0/4] MR3335: include: Add ID2D1DeviceContext4 in d2d1_3.idl
by Biswapriyo Nath (@Biswa96) 14 Jul '23
by Biswapriyo Nath (@Biswa96) 14 Jul '23
14 Jul '23
2
4
[PATCH 0/3] MR3334: Add vccorlib140.dll stub dll.
by Etaash Mathamsetty (@etaash.mathamsetty) 14 Jul '23
by Etaash Mathamsetty (@etaash.mathamsetty) 14 Jul '23
14 Jul '23
2
3
[PATCH 0/6] MR3320: wined3d: Move Vulkan declarations to wined3d_vk.h, part 3/3.
by Zebediah Figura (@zfigura) 14 Jul '23
by Zebediah Figura (@zfigura) 14 Jul '23
14 Jul '23
3
7
3
17
[PATCH v4 0/3] MR261: vkd3d-shader: Add compiler option to specify matrix majority.
by Nikolay Sivov (@nsivov) 14 Jul '23
by Nikolay Sivov (@nsivov) 14 Jul '23
14 Jul '23
2
4