[PATCH 0/14] MR3482: mshtml: Implement Cycle Collection for all mshtml objects (dispex), part 2.
by Gabriel Ivăncescu 02 Aug '23
by Gabriel Ivăncescu 02 Aug '23
02 Aug '23
3
19
[PATCH v4 0/2] MR3473: whoami: Refactor and add more commands.
by Maxim Karasev (@mxkrsv) 02 Aug '23
by Maxim Karasev (@mxkrsv) 02 Aug '23
02 Aug '23
2
2
[PATCH v2 0/3] MR3483: d2d1/tests: Add some more tests for effect shader loading.
by Nikolay Sivov (@nsivov) 02 Aug '23
by Nikolay Sivov (@nsivov) 02 Aug '23
02 Aug '23
2
4
02 Aug '23
3
6
[PATCH v3 0/1] MR3172: vkd3d: Import upstream release 1.8
by Alexandre Julliard (@julliard) 02 Aug '23
by Alexandre Julliard (@julliard) 02 Aug '23
02 Aug '23
5
6
[PATCH 0/33] MR294: vkd3d: Store command list commands in a buffer until executed.
by Conor McCarthy (@cmccarthy) 02 Aug '23
by Conor McCarthy (@cmccarthy) 02 Aug '23
02 Aug '23
3
4
[PATCH 0/1] MR3486: wow64: Correct a reversed strcpy in wow64_NtQuerySystemInformation(SystemModuleInformation).
by Tim Clem (@tclem) 02 Aug '23
by Tim Clem (@tclem) 02 Aug '23
02 Aug '23
2
1
[PATCH 0/3] MR3483: d2d1/tests: Add some more tests for effect shader loading.
by Nikolay Sivov (@nsivov) 02 Aug '23
by Nikolay Sivov (@nsivov) 02 Aug '23
02 Aug '23
3
4
[PATCH v3 0/3] MR3472: secur32: Convert "Negotiate" to an LSA package.
by Dmitry Timoshkov (@dmitry) 02 Aug '23
by Dmitry Timoshkov (@dmitry) 02 Aug '23
02 Aug '23
3
4
[PATCH v5 0/9] MR281: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 1.
by Francisco Casas (@fcasas) 02 Aug '23
by Francisco Casas (@fcasas) 02 Aug '23
02 Aug '23
3
11