[PATCH v6 0/9] MR281: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 1.
by Francisco Casas (@fcasas) 03 Aug '23
by Francisco Casas (@fcasas) 03 Aug '23
03 Aug '23
2
11
[PATCH 0/1] MR3495: ntdll: Add semi-stub for NtOpenKeyTransactedEx.
by Etaash Mathamsetty (@etaash.mathamsetty) 02 Aug '23
by Etaash Mathamsetty (@etaash.mathamsetty) 02 Aug '23
02 Aug '23
2
1
Re: [PATCH v2 0/1] MR3360: shell32: Improve shell copy and delete items functions, notifications.
by Huw Campbell (@HuwCampbell) 02 Aug '23
by Huw Campbell (@HuwCampbell) 02 Aug '23
02 Aug '23
1
0
[PATCH v4 0/1] MR3458: ddraw/tests: Fix overflow bugs in compare_float.
by Jeffrey Smith (@whydoubt) 02 Aug '23
by Jeffrey Smith (@whydoubt) 02 Aug '23
02 Aug '23
4
3
3
3
[PATCH 0/2] MR3493: qcap/audiorecord: Enumerate the currently set media type first.
by Zebediah Figura (@zfigura) 02 Aug '23
by Zebediah Figura (@zfigura) 02 Aug '23
02 Aug '23
2
2
Re: [PATCH v2 0/1] MR3360: shell32: Improve shell copy and delete items functions, notifications.
by Bernhard Kölbl 02 Aug '23
by Bernhard Kölbl 02 Aug '23
02 Aug '23
1
0
[PATCH 0/1] MR3491: winegstreamer: Leave media source critical section before unlocking workqueue.
by Bernhard Kölbl 02 Aug '23
by Bernhard Kölbl 02 Aug '23
02 Aug '23
1
1
[PATCH v3 0/2] MR2853: Draft: win32u: Implement EVENT_SYSTEM_FOREGROUND
by Esme Povirk (@madewokherd) 02 Aug '23
by Esme Povirk (@madewokherd) 02 Aug '23
02 Aug '23
4
10
[PATCH 0/1] MR3485: msxml3/tests: Use wide strings to generate BSTRs in schema.c.
by Michael Stefaniuc (@mstefani) 02 Aug '23
by Michael Stefaniuc (@mstefani) 02 Aug '23
02 Aug '23
3
3