Re: [PATCH v2 0/5] MR3433: wined3d: Move GL declarations to wined3d_gl.h, part 1. - approved
by Alexandre Julliard (@julliard) 02 Aug '23
by Alexandre Julliard (@julliard) 02 Aug '23
02 Aug '23
1
0
Re: [PATCH v2 0/6] MR291: vkd3d-shader/preproc: Various fixes. - approved
by Alexandre Julliard (@julliard) 02 Aug '23
by Alexandre Julliard (@julliard) 02 Aug '23
02 Aug '23
1
0
Re: [PATCH v3 0/4] MR288: hlsl: Some fixes caught by Wine tests. - approved
by Alexandre Julliard (@julliard) 02 Aug '23
by Alexandre Julliard (@julliard) 02 Aug '23
02 Aug '23
1
0
Re: [PATCH v3 0/1] MR287: vkd3d: Implement ID3D12Fence1. - approved
by Alexandre Julliard (@julliard) 02 Aug '23
by Alexandre Julliard (@julliard) 02 Aug '23
02 Aug '23
1
0
02 Aug '23
1
0
02 Aug '23
1
0
02 Aug '23
1
4
Re: [PATCH v2 0/3] MR3472: secur32: Convert "Negotiate" to an LSA package.
by Hans Leidekker (@hans) 02 Aug '23
by Hans Leidekker (@hans) 02 Aug '23
02 Aug '23
1
0
Re: [PATCH v2 0/3] MR3472: secur32: Convert "Negotiate" to an LSA package.
by Hans Leidekker (@hans) 02 Aug '23
by Hans Leidekker (@hans) 02 Aug '23
02 Aug '23
1
0
[PATCH v4 0/4] MR585: Improve is_gecko_path() for handling non-ASCII characters.
by Jactry Zeng (@jactry) 02 Aug '23
by Jactry Zeng (@jactry) 02 Aug '23
02 Aug '23
3
10