[PATCH v9 0/4] MR225: vkd3d-shader/tpf: Read complete swizzle/mask info from parameter tokens.
by Conor McCarthy (@cmccarthy) 08 Aug '23
by Conor McCarthy (@cmccarthy) 08 Aug '23
08 Aug '23
3
5
[PATCH 0/1] MR3490: d3d11/tests: Fix typos in a test cleanup (Coverity).
by Nikolay Sivov (@nsivov) 08 Aug '23
by Nikolay Sivov (@nsivov) 08 Aug '23
08 Aug '23
4
3
Re: [PATCH v4 0/5] MR3498: d3d tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Jan Sikorski (@jsikorski) 08 Aug '23
by Jan Sikorski (@jsikorski) 08 Aug '23
08 Aug '23
1
0
[PATCH 0/1] MR3515: wined3d: Release push constant buffers in wined3d_device_uninit_3d().
by Zebediah Figura (@zfigura) 08 Aug '23
by Zebediah Figura (@zfigura) 08 Aug '23
08 Aug '23
4
4
08 Aug '23
2
3
08 Aug '23
5
5
[PATCH v3 0/10] MR3245: mf/session: Test native MFT call pattern, and request more samples from upstream if necessary.
by Rémi Bernon 08 Aug '23
by Rémi Bernon 08 Aug '23
08 Aug '23
2
19
Re: [PATCH v4 0/2] MR3526: Update COMPRESSION_ defines and move it to ddk/ntifs.h. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v5 0/2] MR3510: Cast duration to double to avoid precision loss. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v3 0/5] MR3520: hvsimanagementapi: Implement IIsolatedWindowsEnvironmentHostStatics::get_IsReady(). - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0