Re: [PATCH v2 0/1] MR3508: d3d11/tests: Add basic tests for keyed mutexes. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v4 0/1] MR3500: gdiplus/tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v2 0/5] MR3488: wined3d: Move GL declarations to wined3d_gl.h, part 2. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v2 0/3] MR296: vkd3d-dxbc: Introduce a program to inspect and modify DXBC blobs. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
Re: [PATCH v4 0/5] MR290: hlsl: Replace bare list pointers with hlsl_block, part 7. - approved
by Alexandre Julliard (@julliard) 08 Aug '23
by Alexandre Julliard (@julliard) 08 Aug '23
08 Aug '23
1
0
2
1
[PATCH v10 0/4] MR585: Improve is_gecko_path() for handling non-ASCII characters.
by Jactry Zeng (@jactry) 08 Aug '23
by Jactry Zeng (@jactry) 08 Aug '23
08 Aug '23
3
6
3
8
Re: [PATCH v3 0/1] MR3501: msvcp120/tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Piotr Caban (@piotr) 08 Aug '23
by Piotr Caban (@piotr) 08 Aug '23
08 Aug '23
1
0
[PATCH v4 0/2] MR3510: Cast duration to double to avoid precision loss.
by Zhiyi Zhang (@zhiyi) 08 Aug '23
by Zhiyi Zhang (@zhiyi) 08 Aug '23
08 Aug '23
4
5