[PATCH 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) 06 Oct '23
by Alfred Agrell (@Alcaro) 06 Oct '23
06 Oct '23
3
7
[PATCH 0/4] MR229: vkd3d-shader/hlsl: Support non-constant offset dereferences, part 2
by Francisco Casas (@fcasas) 06 Oct '23
by Francisco Casas (@fcasas) 06 Oct '23
06 Oct '23
6
27
3
9
[PATCH 0/1] MR3599: riched20: Remove unnecessary make_string and heap_string_free functions.
by Alex Henrie (@alexhenrie) 06 Oct '23
by Alex Henrie (@alexhenrie) 06 Oct '23
06 Oct '23
3
4
[PATCH v8 0/1] MR3777: gdi32: Add stub for D3DKMTQueryAdapterInfo.
by Etaash Mathamsetty (@etaash.mathamsetty) 06 Oct '23
by Etaash Mathamsetty (@etaash.mathamsetty) 06 Oct '23
06 Oct '23
3
2
06 Oct '23
3
2
[PATCH v2 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 06 Oct '23
by Nikolay Sivov (@nsivov) 06 Oct '23
06 Oct '23
3
13
[PATCH v3 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) 05 Oct '23
by Nikolay Sivov (@nsivov) 05 Oct '23
05 Oct '23
4
12
[PATCH v6 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) 05 Oct '23
by Nikolay Sivov (@nsivov) 05 Oct '23
05 Oct '23
4
11
[PATCH 0/1] MR384: Draft: vkd3d: Introduce a thread-local descriptor object cache.
by Conor McCarthy (@cmccarthy) 05 Oct '23
by Conor McCarthy (@cmccarthy) 05 Oct '23
05 Oct '23
4
6