[PATCH v4 0/6] MR3938: winegstreamer: Implement CLSID_CMpegVideoCodec
by Alfred Agrell (@Alcaro) 25 Sep '23
by Alfred Agrell (@Alcaro) 25 Sep '23
25 Sep '23
3
7
[PATCH v2 0/5] MR3919: uiautomationcore: Initial IProxyProviderWinEventHandler WinEvent translation patches.
by Connor McAdams (@cmcadams) 25 Sep '23
by Connor McAdams (@cmcadams) 25 Sep '23
25 Sep '23
3
7
[PATCH v7 0/15] MR319: vkd3d-shader: Introduce vkd3d_shader_register.dimension, part 1.
by Francisco Casas (@fcasas) 25 Sep '23
by Francisco Casas (@fcasas) 25 Sep '23
25 Sep '23
2
16
[PATCH v4 0/1] MR349: vkd3d-shader/ir: Remove dead code during normalisation.
by Giovanni Mascellani (@giomasce) 25 Sep '23
by Giovanni Mascellani (@giomasce) 25 Sep '23
25 Sep '23
4
4
[PATCH v2 0/5] MR334: hlsl: Replace bare list pointers with hlsl_block, part 9/9.
by Zebediah Figura (@zfigura) 25 Sep '23
by Zebediah Figura (@zfigura) 25 Sep '23
25 Sep '23
3
6
[PATCH v8 0/1] MR321: vkd3d-shader/hlsl: Implement intrinsic tan.
by Petrichor Park (@petrathekat) 25 Sep '23
by Petrichor Park (@petrathekat) 25 Sep '23
25 Sep '23
4
4
[PATCH v10 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput.
by Conor McCarthy (@cmccarthy) 25 Sep '23
by Conor McCarthy (@cmccarthy) 25 Sep '23
25 Sep '23
4
9
4
7
[PATCH v10 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 25 Sep '23
by Conor McCarthy (@cmccarthy) 25 Sep '23
25 Sep '23
3
13
[PATCH 0/1] MR3949: tools/winedump: Improve dumping DEBUG directoriy's entries in PE images.
by eric pouech (@epo) 25 Sep '23
by eric pouech (@epo) 25 Sep '23
25 Sep '23
3
2