Re: [PATCH v3 0/5] MR3922: dmloader: Simplify loader stream implementation. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v2 0/8] MR3934: include: Add decoding interfaces in d3d12video.idl - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v5 0/1] MR349: vkd3d-shader/ir: Remove dead code during normalisation. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v3 0/5] MR334: hlsl: Replace bare list pointers with hlsl_block, part 9/9. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v9 0/1] MR321: vkd3d-shader/hlsl: Implement intrinsic tan. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v11 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
Re: [PATCH v4 0/5] MR289: spirv: Clamp ftou output. - approved
by Alexandre Julliard (@julliard) 25 Sep '23
by Alexandre Julliard (@julliard) 25 Sep '23
25 Sep '23
1
0
[PATCH 0/1] MR3936: gdiplus/tests: add tests of InterpolationMode Bilinear for GdipDrawImagePointsRect
by Bartosz Kosiorek (@gang65) 25 Sep '23
by Bartosz Kosiorek (@gang65) 25 Sep '23
25 Sep '23
4
4
[PATCH v2 0/1] MR3950: rtworkq: Fix leak of thread pool work items.
by Yuxuan Shui (@yshui) 25 Sep '23
by Yuxuan Shui (@yshui) 25 Sep '23
25 Sep '23
3
2
25 Sep '23
4
5