[PATCH v8 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput.
by Conor McCarthy (@cmccarthy) 22 Sep '23
by Conor McCarthy (@cmccarthy) 22 Sep '23
22 Sep '23
2
7
[PATCH v6 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 22 Sep '23
by Conor McCarthy (@cmccarthy) 22 Sep '23
22 Sep '23
2
12
[PATCH 0/1] MR3921: ws2_32/tests: Add more tests for SO_REUSEADDR
by Ally Sommers (@dropbear) 22 Sep '23
by Ally Sommers (@dropbear) 22 Sep '23
22 Sep '23
3
2
Re: [PATCH v7 0/3] MR3367: server: Defer listens on addresses currently bound first by another socket. - closed
by Ally Sommers (@dropbear) 22 Sep '23
by Ally Sommers (@dropbear) 22 Sep '23
22 Sep '23
1
0
22 Sep '23
3
7
21 Sep '23
3
3
[PATCH v3 0/2] MR354: tests: Avoid some crashes on MoltenVK.
by Giovanni Mascellani (@giomasce) 21 Sep '23
by Giovanni Mascellani (@giomasce) 21 Sep '23
21 Sep '23
3
3
[PATCH 0/4] MR344: tests: Compile more HLSL shaders at runtime.
by Giovanni Mascellani (@giomasce) 21 Sep '23
by Giovanni Mascellani (@giomasce) 21 Sep '23
21 Sep '23
3
5
[PATCH v2 0/3] MR341: vkd3d-shader/hlsl: Add constant folding for 'fract'.
by Nikolay Sivov (@nsivov) 21 Sep '23
by Nikolay Sivov (@nsivov) 21 Sep '23
21 Sep '23
6
9
[PATCH v2 0/2] MR338: vkd3d-shader/hlsl: Correctly fold casts from float.
by Giovanni Mascellani (@giomasce) 21 Sep '23
by Giovanni Mascellani (@giomasce) 21 Sep '23
21 Sep '23
5
8