[PATCH v5 0/2] MR336: vkd3d-shader/hlsl: Fix float modulus for vector arguments.
by Nikolay Sivov (@nsivov) 21 Sep '23
by Nikolay Sivov (@nsivov) 21 Sep '23
21 Sep '23
5
5
Re: [PATCH v9 0/13] MR317: vkd3d-shader: Begin validating the generated IR. - approved
by Henri Verbeet (@hverbeet) 21 Sep '23
by Henri Verbeet (@hverbeet) 21 Sep '23
21 Sep '23
1
0
21 Sep '23
4
4
Re: [PATCH 0/1] MR355: vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info.
by Henri Verbeet (@hverbeet) 21 Sep '23
by Henri Verbeet (@hverbeet) 21 Sep '23
21 Sep '23
1
0
Re: [PATCH 0/1] MR355: vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info. - closed
by Henri Verbeet (@hverbeet) 21 Sep '23
by Henri Verbeet (@hverbeet) 21 Sep '23
21 Sep '23
1
0
[PATCH v2 0/2] MR3896: d3d10/effect: Implement instructions used for signed integer division.
by Nikolay Sivov (@nsivov) 21 Sep '23
by Nikolay Sivov (@nsivov) 21 Sep '23
21 Sep '23
3
5
Re: [PATCH v2 0/1] MR3854: winmm: Avoid use of hardcoded return values.
by Alistair Leslie-Hughes (@alesliehughes) 21 Sep '23
by Alistair Leslie-Hughes (@alesliehughes) 21 Sep '23
21 Sep '23
1
0
Re: [PATCH v2 0/2] MR3917: dmime: Implement sequence track parsing. - approved
by Alexandre Julliard (@julliard) 21 Sep '23
by Alexandre Julliard (@julliard) 21 Sep '23
21 Sep '23
1
0
Re: [PATCH v2 0/3] MR3916: dmband: Rewrite band track parsing. - approved
by Alexandre Julliard (@julliard) 21 Sep '23
by Alexandre Julliard (@julliard) 21 Sep '23
21 Sep '23
1
0
Re: [PATCH v3 0/1] MR3918: msado15: Recordset::Open - Correctly update count/index values - approved
by Alexandre Julliard (@julliard) 21 Sep '23
by Alexandre Julliard (@julliard) 21 Sep '23
21 Sep '23
1
0