[PATCH v2 0/2] MR3806: combase/roapi: Initialize implicit MTA in RoGetActivationFactory().
by Paul Gofman (@gofman) 13 Sep '23
by Paul Gofman (@gofman) 13 Sep '23
13 Sep '23
4
12
[PATCH v2 0/3] MR339: vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D().
by Nikolay Sivov (@nsivov) 13 Sep '23
by Nikolay Sivov (@nsivov) 13 Sep '23
13 Sep '23
5
8
[PATCH v2 0/4] MR3517: Fixes for GDI/GDI+ newline measurements.
by Torge Matthies (@tmatthies) 13 Sep '23
by Torge Matthies (@tmatthies) 13 Sep '23
13 Sep '23
5
13
[PATCH 0/15] MR3816: Implement FileRenameInformationEx and FileLinkInformationEx
by Joel Holdsworth (@jhol) 13 Sep '23
by Joel Holdsworth (@jhol) 13 Sep '23
13 Sep '23
4
19
[PATCH 0/2] MR3815: ntdll/actctx: Accept empty assembly elements.
by Nikolay Sivov (@nsivov) 13 Sep '23
by Nikolay Sivov (@nsivov) 13 Sep '23
13 Sep '23
2
2
[PATCH 0/1] MR3797: makedep: Make *.tab.c build stable in parallel makes.
by Akihiro Sagawa (@sgwaki) 13 Sep '23
by Akihiro Sagawa (@sgwaki) 13 Sep '23
13 Sep '23
3
4
[PATCH v2 0/4] MR337: tests: Compile HLSL shaders at runtime.
by Giovanni Mascellani (@giomasce) 13 Sep '23
by Giovanni Mascellani (@giomasce) 13 Sep '23
13 Sep '23
3
5
[PATCH v4 0/27] MR332: include: Fill in missing enum/struct/interfaces in vkd3d_d3d12.idl
by Martin Storsjö 13 Sep '23
by Martin Storsjö 13 Sep '23
13 Sep '23
2
3
[PATCH 0/7] MR3795: dmusic: Rewrite collection parsing with the new stream chunk primitives.
by Rémi Bernon 13 Sep '23
by Rémi Bernon 13 Sep '23
13 Sep '23
2
10
[PATCH v4 0/2] MR336: vkd3d-shader/hlsl: Fix float modulus for vector arguments.
by Nikolay Sivov (@nsivov) 13 Sep '23
by Nikolay Sivov (@nsivov) 13 Sep '23
13 Sep '23
4
7