[PATCH v7 0/1] MR523: vkd3d: Use mutable descriptors if available.
by Conor McCarthy (@cmccarthy) 09 Jan '24
by Conor McCarthy (@cmccarthy) 09 Jan '24
09 Jan '24
3
2
[PATCH v3 0/1] MR4814: gitlab: Use build64 directory for Clang build.
by Jacek Caban (@jacek) 09 Jan '24
by Jacek Caban (@jacek) 09 Jan '24
09 Jan '24
2
2
[PATCH v20 0/7] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) 09 Jan '24
by Conor McCarthy (@cmccarthy) 09 Jan '24
09 Jan '24
3
11
[PATCH v2 0/3] MR4810: winex11: Fix fullscreen virtual desktops behind taskbar properly.
by Gabriel Ivăncescu 09 Jan '24
by Gabriel Ivăncescu 09 Jan '24
09 Jan '24
2
4
[PATCH v7 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) 09 Jan '24
by Ray Strode (@halfline) 09 Jan '24
09 Jan '24
2
3
[PATCH v2 0/1] MR4814: gitlab: Use build64 directory for Clang build.
by Jacek Caban (@jacek) 09 Jan '24
by Jacek Caban (@jacek) 09 Jan '24
09 Jan '24
2
1
[PATCH 0/1] MR4814: gitlab: Use build64 directory for Clang build.
by Jacek Caban (@jacek) 09 Jan '24
by Jacek Caban (@jacek) 09 Jan '24
09 Jan '24
2
1
[PATCH 0/1] MR4813: ntdll: Update RTL_HEAP_PARAMETERS definition.
by Nikolay Sivov (@nsivov) 09 Jan '24
by Nikolay Sivov (@nsivov) 09 Jan '24
09 Jan '24
2
1
4
6
Re: [PATCH v2 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Jinoh Kang (@iamahuman) 09 Jan '24
by Jinoh Kang (@iamahuman) 09 Jan '24
09 Jan '24
1
0