[PATCH v3 0/5] MR4741: d3d9: Update presentation parameters when creating a swap chain.
by Akihiro Sagawa (@sgwaki) 08 Jan '24
by Akihiro Sagawa (@sgwaki) 08 Jan '24
08 Jan '24
4
8
[PATCH 0/1] MR546: vkd3d-shader/spirv: Enable capability ShaderViewportIndexLayerEXT when needed.
by Giovanni Mascellani (@giomasce) 08 Jan '24
by Giovanni Mascellani (@giomasce) 08 Jan '24
08 Jan '24
2
1
1
0
2
2
[PATCH v16 0/12] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) 08 Jan '24
by Giovanni Mascellani (@giomasce) 08 Jan '24
08 Jan '24
2
12
Re: [PATCH v3 0/1] MR4787: winspool: Keep driver_9x in scope while it is in use. - approved
by Alexandre Julliard (@julliard) 08 Jan '24
by Alexandre Julliard (@julliard) 08 Jan '24
08 Jan '24
1
0
Re: [PATCH v2 0/1] MR4808: mf/tests: Skip tests if D3D9 is unusable. - approved
by Alexandre Julliard (@julliard) 08 Jan '24
by Alexandre Julliard (@julliard) 08 Jan '24
08 Jan '24
1
0
Re: [PATCH v2 0/1] MR4807: mfreadwrite/tests: Skip tests if D3D9 is unusable. - approved
by Alexandre Julliard (@julliard) 08 Jan '24
by Alexandre Julliard (@julliard) 08 Jan '24
08 Jan '24
1
0
Re: [PATCH v2 0/4] MR4792: ntdll/tests: Fix xstate tests failing on Windows 11 and CPU with more XSAVE features. - approved
by Alexandre Julliard (@julliard) 08 Jan '24
by Alexandre Julliard (@julliard) 08 Jan '24
08 Jan '24
1
0
Re: [PATCH v3 0/2] MR544: vkd3d: Implement support for static border colours. - approved
by Alexandre Julliard (@julliard) 08 Jan '24
by Alexandre Julliard (@julliard) 08 Jan '24
08 Jan '24
1
0