[PATCH v6 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) 09 Jan '24
by Ray Strode (@halfline) 09 Jan '24
09 Jan '24
4
4
[PATCH v8 0/3] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) 09 Jan '24
by Francisco Casas (@fcasas) 09 Jan '24
09 Jan '24
4
5
[PATCH v3 0/4] MR537: vkd3d-shader/ir: Expand index range write masks to cover all element masks.
by Conor McCarthy (@cmccarthy) 09 Jan '24
by Conor McCarthy (@cmccarthy) 09 Jan '24
09 Jan '24
2
7
[PATCH v5 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) 09 Jan '24
by Ray Strode (@halfline) 09 Jan '24
09 Jan '24
3
3
[PATCH v4 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) 09 Jan '24
by Ray Strode (@halfline) 09 Jan '24
09 Jan '24
3
2
[PATCH 0/1] MR4812: user32: Fix the number of characters processed by DrawTextExW.
by 江仪 陈 09 Jan '24
by 江仪 陈 09 Jan '24
09 Jan '24
2
1
[PATCH 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Zebediah Figura (@zfigura) 09 Jan '24
by Zebediah Figura (@zfigura) 09 Jan '24
09 Jan '24
2
3
[PATCH 0/1] MR4797: dmsynth: Leave critical section when out of memory (Coverity)
by Fabian Maurer (@DarkShadow44) 08 Jan '24
by Fabian Maurer (@DarkShadow44) 08 Jan '24
08 Jan '24
3
3
[PATCH v7 0/5] MR463: hlsl: Fix some type handling for ternaries.
by Zebediah Figura (@zfigura) 08 Jan '24
by Zebediah Figura (@zfigura) 08 Jan '24
08 Jan '24
2
6
[PATCH v2 0/2] MR538: ci: Prepare the macOS build environment in a dedicated CI job.
by Giovanni Mascellani (@giomasce) 08 Jan '24
by Giovanni Mascellani (@giomasce) 08 Jan '24
08 Jan '24
2
2