13 Feb '24
3
5
[PATCH 0/1] MR305: Draft: vkd3d-shader/hlsl: Implement strings
by Petrichor Park (@petrathekat) 11 Feb '24
by Petrichor Park (@petrathekat) 11 Feb '24
11 Feb '24
5
24
[PATCH v14 0/5] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon 10 Feb '24
by Rémi Bernon 10 Feb '24
10 Feb '24
3
35
[PATCH v2 0/1] MR4914: ntdll: Avoid sending context in wait_suspend() when not required.
by Paul Gofman (@gofman) 08 Feb '24
by Paul Gofman (@gofman) 08 Feb '24
08 Feb '24
5
23
08 Feb '24
4
6
[PATCH v3 0/1] MR590: vkd3d-shader/dxil: Support forward-referenced value ids.
by Conor McCarthy (@cmccarthy) 07 Feb '24
by Conor McCarthy (@cmccarthy) 07 Feb '24
07 Feb '24
4
6
[PATCH v4 0/2] MR4786: win32u: Query virtual desktop status from the registry.
by Zhiyi Zhang (@zhiyi) 07 Feb '24
by Zhiyi Zhang (@zhiyi) 07 Feb '24
07 Feb '24
3
5
[PATCH v3 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 07 Feb '24
by Mohamad Al-Jaf (@maljaf) 07 Feb '24
07 Feb '24
3
11
[PATCH 0/1] MR4737: configure: On aarch64 align PE binaries to 64k pages
by Fabian Maurer (@DarkShadow44) 06 Feb '24
by Fabian Maurer (@DarkShadow44) 06 Feb '24
06 Feb '24
5
10
[PATCH v2 0/2] MR618: vkd3d-shader/dxil: Hyperbolic trigonometry.
by Conor McCarthy (@cmccarthy) 06 Feb '24
by Conor McCarthy (@cmccarthy) 06 Feb '24
06 Feb '24
3
3