[PATCH v2 0/1] MR4914: ntdll: Avoid sending context in wait_suspend() when not required.
by Paul Gofman (@gofman) 08 Feb '24
by Paul Gofman (@gofman) 08 Feb '24
08 Feb '24
5
23
08 Feb '24
4
6
[PATCH v3 0/1] MR590: vkd3d-shader/dxil: Support forward-referenced value ids.
by Conor McCarthy (@cmccarthy) 07 Feb '24
by Conor McCarthy (@cmccarthy) 07 Feb '24
07 Feb '24
4
6
[PATCH v4 0/2] MR4786: win32u: Query virtual desktop status from the registry.
by Zhiyi Zhang (@zhiyi) 07 Feb '24
by Zhiyi Zhang (@zhiyi) 07 Feb '24
07 Feb '24
3
5
[PATCH v3 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 07 Feb '24
by Mohamad Al-Jaf (@maljaf) 07 Feb '24
07 Feb '24
3
11
[PATCH 0/1] MR4737: configure: On aarch64 align PE binaries to 64k pages
by Fabian Maurer (@DarkShadow44) 06 Feb '24
by Fabian Maurer (@DarkShadow44) 06 Feb '24
06 Feb '24
5
10
[PATCH v2 0/2] MR618: vkd3d-shader/dxil: Hyperbolic trigonometry.
by Conor McCarthy (@cmccarthy) 06 Feb '24
by Conor McCarthy (@cmccarthy) 06 Feb '24
06 Feb '24
3
3
[PATCH v2 0/1] MR4854: ntdll: Reimplement set_native_thread_name() for macOS
by Marc-Aurel Zent (@mzent) 05 Feb '24
by Marc-Aurel Zent (@mzent) 05 Feb '24
05 Feb '24
3
3
3
8
[PATCH 0/2] MR4967: winsock: Stop racings send forcing async results and reporting socket as not write ready in select().
by Paul Gofman (@gofman) 05 Feb '24
by Paul Gofman (@gofman) 05 Feb '24
05 Feb '24
5
9