Re: [PATCH v2 0/1] MR575: vkd3d-shader/d3dbc: Avoid DWORDs. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v2 0/6] MR570: vkd3d-shader/ir: Validate block-based CF instructions. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v2 0/1] MR573: vkd3d-shader/spirv: Normalise the shader before allocating registers. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v2 0/4] MR571: hlsl: More ternary fixes. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v7 0/3] MR568: vkd3d-shader: Miscellaneous changes in view of the CFG structurizer. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v6 0/3] MR536: vkd3d-shader/ir: Set merged signature element interpolation mode only from used elements. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v15 0/5] MR491: vkd3d-shader/dxil: Handle control flow instructions. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v3 0/2] MR538: ci: Prepare the macOS build environment in a dedicated CI job. - approved
by Alexandre Julliard (@julliard) 18 Jan '24
by Alexandre Julliard (@julliard) 18 Jan '24
18 Jan '24
1
0
Re: [PATCH v15 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) 18 Jan '24
by Vijay Kiran Kamuju (@infyquest) 18 Jan '24
18 Jan '24
1
0
[PATCH 0/1] MR4874: ntdll: Fix exception list offset in call_user_mode_callback / user_mode_callback_return.
by Paul Gofman (@gofman) 18 Jan '24
by Paul Gofman (@gofman) 18 Jan '24
18 Jan '24
2
1