Re: [PATCH v2 0/3] MR4778: scrrun/dictionary: Handle VT_EMPTY/VT_NULL keys. - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
[PATCH v4 0/4] MR568: vkd3d-shader: Miscellaneous changes in view of the CFG structurizer.
by Giovanni Mascellani (@giomasce) 17 Jan '24
by Giovanni Mascellani (@giomasce) 17 Jan '24
17 Jan '24
2
4
Re: [PATCH v2 0/1] MR4779: include: Add more D3D_FEATURE_LEVEL_ defines - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/1] MR4765: bcrypt: Fix an possible out-of-bounds read (Coverity). - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/1] MR4766: msi: Fix a memory leak (Coverity). - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/1] MR4769: wldap32: Fix a possible memory leak (Coverity). - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/1] MR4713: include: Add missing macros in devenum.idl - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/4] MR4782: include: Add some missing symbols in d3d12video.idl - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/2] MR4795: Add missing breaks in switch statement - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0
Re: [PATCH v2 0/1] MR4799: wmiutils: Always zero path->namespaces in parse_text(Coverity) - approved
by Alexandre Julliard (@julliard) 17 Jan '24
by Alexandre Julliard (@julliard) 17 Jan '24
17 Jan '24
1
0