Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 18 Jan '24
by Krzysztof Bogacki (@Saancreed) 18 Jan '24
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[PATCH v9 0/8] MR564: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) 18 Jan '24
by Conor McCarthy (@cmccarthy) 18 Jan '24
18 Jan '24
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[PATCH v5 0/7] MR568: vkd3d-shader: Miscellaneous changes in view of the CFG structurizer.
by Giovanni Mascellani (@giomasce) 18 Jan '24
by Giovanni Mascellani (@giomasce) 18 Jan '24
18 Jan '24
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[PATCH v8 0/7] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) 18 Jan '24
by Conor McCarthy (@cmccarthy) 18 Jan '24
18 Jan '24
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