[PATCH v7 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) 22 Feb '24
by Conor McCarthy (@cmccarthy) 22 Feb '24
22 Feb '24
2
3
[PATCH v6 0/3] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) 22 Feb '24
by Conor McCarthy (@cmccarthy) 22 Feb '24
22 Feb '24
4
5
[PATCH 0/2] MR665: vkd3d-shader/dxil: Implement more DX sample intrinsics.
by Conor McCarthy (@cmccarthy) 22 Feb '24
by Conor McCarthy (@cmccarthy) 22 Feb '24
22 Feb '24
4
4
[PATCH 0/6] MR660: vkd3d-shader/fx: Add support for some of the fx_4+ object types.
by Nikolay Sivov (@nsivov) 22 Feb '24
by Nikolay Sivov (@nsivov) 22 Feb '24
22 Feb '24
5
13
[PATCH 0/1] MR664: vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
by Zebediah Figura (@zfigura) 22 Feb '24
by Zebediah Figura (@zfigura) 22 Feb '24
22 Feb '24
4
3
[PATCH v10 0/6] MR642: vkd3d-shader/dxil: Implement DX intrinsics BufferStore and RawBufferStore.
by Conor McCarthy (@cmccarthy) 22 Feb '24
by Conor McCarthy (@cmccarthy) 22 Feb '24
22 Feb '24
4
8
[PATCH v7 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) 22 Feb '24
by Giovanni Mascellani (@giomasce) 22 Feb '24
22 Feb '24
3
6
[PATCH 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) 22 Feb '24
by Francisco Casas (@fcasas) 22 Feb '24
22 Feb '24
5
7
[PATCH v7 0/3] MR4886: msttsengine: Implement basic functionality with Flite.
by Shaun Ren (@shaunren) 22 Feb '24
by Shaun Ren (@shaunren) 22 Feb '24
22 Feb '24
2
2
[PATCH 0/3] MR5136: winevulkan: Move vkGetPhysicalDeviceSurfaceFormats(2)KHR out of the drivers.
by Rémi Bernon 22 Feb '24
by Rémi Bernon 22 Feb '24
22 Feb '24
1
4