21 Feb '24
3
2
[PATCH v2 0/1] MR5132: hidclass.sys: Use HID_DEVICE in the mfg_section to match the recent changes.
by Ivo Ivanov (@logos128) 21 Feb '24
by Ivo Ivanov (@logos128) 21 Feb '24
21 Feb '24
3
2
[PATCH 0/4] MR5122: winegstreamer: Factor H264 and IV50 decoders together in a generic video_decoder.
by Rémi Bernon 21 Feb '24
by Rémi Bernon 21 Feb '24
21 Feb '24
3
7
[PATCH 0/1] MR5132: hidclass.sys: Use HID_DEVICE in the mfg_section to match the recent changes.
by Ivo Ivanov (@logos128) 21 Feb '24
by Ivo Ivanov (@logos128) 21 Feb '24
21 Feb '24
3
3
[PATCH 0/1] MR5134: server: Use the startup info to connect the process winstation.
by Rémi Bernon 21 Feb '24
by Rémi Bernon 21 Feb '24
21 Feb '24
2
2
21 Feb '24
3
3
[PATCH v2 0/5] MR5127: Explicitly request debug info in critical sections.
by Paul Gofman (@gofman) 21 Feb '24
by Paul Gofman (@gofman) 21 Feb '24
21 Feb '24
3
8
[PATCH v6 0/4] MR656: vkd3d-shader/ir: Introduce a better CFG structurizer, part 1.
by Giovanni Mascellani (@giomasce) 21 Feb '24
by Giovanni Mascellani (@giomasce) 21 Feb '24
21 Feb '24
4
9
[PATCH v14 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) 21 Feb '24
by Petrichor Park (@petrathekat) 21 Feb '24
21 Feb '24
3
3
[PATCH 0/2] MR659: vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a resource type flag.
by Henri Verbeet (@hverbeet) 21 Feb '24
by Henri Verbeet (@hverbeet) 21 Feb '24
21 Feb '24
3
4