[PATCH 0/1] MR5140: wbemprox: Protect tables with a critical section.
by Hans Leidekker (@hans) 23 Feb '24
by Hans Leidekker (@hans) 23 Feb '24
23 Feb '24
2
1
[PATCH 0/1] MR666: vkd3d-shader/hlsl: Allow modifiers on buffer declarations.
by Nikolay Sivov (@nsivov) 23 Feb '24
by Nikolay Sivov (@nsivov) 23 Feb '24
23 Feb '24
4
3
[PATCH v2 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) 23 Feb '24
by Francisco Casas (@fcasas) 23 Feb '24
23 Feb '24
3
5
[PATCH v3 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 23 Feb '24
by Conor McCarthy (@cmccarthy) 23 Feb '24
23 Feb '24
2
2
[PATCH v5 0/7] MR662: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) 23 Feb '24
by Giovanni Mascellani (@giomasce) 23 Feb '24
23 Feb '24
3
12
[PATCH v2 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 23 Feb '24
by Conor McCarthy (@cmccarthy) 23 Feb '24
23 Feb '24
2
1
[PATCH 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 23 Feb '24
by Conor McCarthy (@cmccarthy) 23 Feb '24
23 Feb '24
2
1
[PATCH 0/11] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3.
by Giovanni Mascellani (@giomasce) 22 Feb '24
by Giovanni Mascellani (@giomasce) 22 Feb '24
22 Feb '24
2
11
[PATCH v4 0/3] MR662: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) 22 Feb '24
by Giovanni Mascellani (@giomasce) 22 Feb '24
22 Feb '24
2
4
2
12