Re: [PATCH v4 0/1] MR632: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Henri Verbeet (@hverbeet) 08 Feb '24
by Henri Verbeet (@hverbeet) 08 Feb '24
08 Feb '24
1
0
[PATCH 0/1] MR5056: ntdll: Fix DW_OP_abs absolute value warning on labs() for clang.
by Marc-Aurel Zent (@mzent) 08 Feb '24
by Marc-Aurel Zent (@mzent) 08 Feb '24
08 Feb '24
2
1
[PATCH v2 0/4] MR4983: mfreadwrite/tests: Test source reader transforms with video processing attributes.
by Rémi Bernon 08 Feb '24
by Rémi Bernon 08 Feb '24
08 Feb '24
2
7
Re: [PATCH v4 0/1] MR632: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Raphael Abrantes (@antenabr2) 08 Feb '24
by Raphael Abrantes (@antenabr2) 08 Feb '24
08 Feb '24
1
0
[PATCH v3 0/1] MR632: Draft: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Raphael Abrantes (@antenabr2) 08 Feb '24
by Raphael Abrantes (@antenabr2) 08 Feb '24
08 Feb '24
2
1
[PATCH v2 0/1] MR632: Draft: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Raphael Abrantes (@antenabr2) 08 Feb '24
by Raphael Abrantes (@antenabr2) 08 Feb '24
08 Feb '24
3
3
08 Feb '24
1
0
[PATCH v4 0/5] MR636: vkd3d-shader/fx: Add initial support for writing buffers descriptions.
by Nikolay Sivov (@nsivov) 08 Feb '24
by Nikolay Sivov (@nsivov) 08 Feb '24
08 Feb '24
3
9
[PATCH v6 0/2] MR5047: server, ntdll: Use 64 bit for unix thread id.
by Marc-Aurel Zent (@mzent) 08 Feb '24
by Marc-Aurel Zent (@mzent) 08 Feb '24
08 Feb '24
2
2
[PATCH v5 0/2] MR5047: server, ntdll: Use 64 bit for unix thread id.
by Marc-Aurel Zent (@mzent) 08 Feb '24
by Marc-Aurel Zent (@mzent) 08 Feb '24
08 Feb '24
2
3