[PATCH v8 0/3] MR4946: user32: Rewrite the rawinput buffer tests with keyboard input, and fix GetRawInputBuffer.
by Rémi Bernon 09 Feb '24
by Rémi Bernon 09 Feb '24
09 Feb '24
2
6
[PATCH v2 0/175] MR641: Draft: vkd3d-shader: [Test] Shader model 6.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
1
0
[PATCH 0/174] MR641: Draft: vkd3d-shader: [Test] Shader model 6.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
1
0
[PATCH v2 0/174] MR640: Draft: vkd3d-shader: [Test] Shader model 6.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
1
1
[PATCH 0/173] MR640: Draft: vkd3d-shader: [Test] Shader model 6.
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
1
0
09 Feb '24
1
0
[PATCH 0/1] MR5058: winebus.sys: Prefer hidraw if it is the only backend enabled.
by Ivo Ivanov (@logos128) 09 Feb '24
by Ivo Ivanov (@logos128) 09 Feb '24
09 Feb '24
3
2
[PATCH v2 0/7] MR579: Draft: vkd3d-shader/ir: Clip/cull normalisation part 2
by Conor McCarthy (@cmccarthy) 09 Feb '24
by Conor McCarthy (@cmccarthy) 09 Feb '24
09 Feb '24
2
7
Re: [PATCH v2 0/1] MR5006: msxml3: Enable XPath object cache. - approved
by Alexandre Julliard (@julliard) 08 Feb '24
by Alexandre Julliard (@julliard) 08 Feb '24
08 Feb '24
1
0
Re: [PATCH v3 0/1] MR4828: mf: Only preroll when starting from stopped state. - approved
by Alexandre Julliard (@julliard) 08 Feb '24
by Alexandre Julliard (@julliard) 08 Feb '24
08 Feb '24
1
0