Re: [PATCH v2 0/7] MR5261: ntdll: Only allocate debug info in critical sections with RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO.
by Paul Gofman (@gofman) 21 Mar '24
by Paul Gofman (@gofman) 21 Mar '24
21 Mar '24
1
0
Re: [PATCH v2 0/7] MR5261: ntdll: Only allocate debug info in critical sections with RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
1
0
[PATCH 0/1] MR5375: server: Avoid removing thread twice from its desktop thread list.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
1
1
[PATCH v27 0/9] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
3
27
[PATCH v2 0/4] MR5329: ddraw: Support multiple devices per ddraw object.
by Paul Gofman (@gofman) 21 Mar '24
by Paul Gofman (@gofman) 21 Mar '24
21 Mar '24
5
14
[PATCH v4 0/1] MR5357: d3dcompiler: Add D3DX11CreateThreadPump stub.
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
21 Mar '24
3
2
21 Mar '24
4
11
21 Mar '24
2
9
2
5
[PATCH 0/1] MR5373: shell32: Implement FCIDM_SHVIEW_CREATELINK
by Aric Stewart (@aricstewart) 21 Mar '24
by Aric Stewart (@aricstewart) 21 Mar '24
21 Mar '24
2
1