Re: [PATCH v2 0/1] MR5361: user32: Add LoadKeyboardLayoutEx stub.
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
21 Mar '24
1
0
[PATCH v6 0/8] MR5362: mfplat: Test and implement various audio media type conversions.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
2
10
[PATCH v4 0/1] MR3791: widl: Add initial implementation of the SLTG typelib generator.
by Dmitry Timoshkov (@dmitry) 21 Mar '24
by Dmitry Timoshkov (@dmitry) 21 Mar '24
21 Mar '24
4
5
Re: [PATCH v8 0/8] MR5342: shell32: fix some divergence with Windows in FindExecutable, ShellExecute, and PathResolve - approved
by Huw Davies (@huw) 21 Mar '24
by Huw Davies (@huw) 21 Mar '24
21 Mar '24
1
0
[PATCH v5 0/8] MR5362: mfplat: Test and implement various audio media type conversions.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
2
10
[PATCH 0/1] MR5357: d3dcompiler: Add D3DX11CreateThreadPump stub.
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
by Vijay Kiran Kamuju (@infyquest) 21 Mar '24
21 Mar '24
5
7
[PATCH v4 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) 21 Mar '24
by Conor McCarthy (@cmccarthy) 21 Mar '24
21 Mar '24
2
3
[PATCH v3 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) 21 Mar '24
by Conor McCarthy (@cmccarthy) 21 Mar '24
21 Mar '24
2
3
[PATCH v6 0/2] MR5255: winegstreamer: Append an optional parser before decoders in wg_transform.
by Rémi Bernon 21 Mar '24
by Rémi Bernon 21 Mar '24
21 Mar '24
3
7
[PATCH v2 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) 21 Mar '24
by Conor McCarthy (@cmccarthy) 21 Mar '24
21 Mar '24
2
3