Re: [PATCH v2 0/3] MR5271: d3dcompiler: Set correct compilation target for effects profiles. - approved
by Alexandre Julliard (@julliard) 12 Mar '24
by Alexandre Julliard (@julliard) 12 Mar '24
12 Mar '24
1
0
Re: [PATCH v2 0/1] MR5277: mfreadwrite: Fix a memory leak (Coverity). - approved
by Alexandre Julliard (@julliard) 12 Mar '24
by Alexandre Julliard (@julliard) 12 Mar '24
12 Mar '24
1
0
[PATCH 0/1] MR710: vkd3d-shader/glsl: Introduce glsl_compile().
by Henri Verbeet (@hverbeet) 12 Mar '24
by Henri Verbeet (@hverbeet) 12 Mar '24
12 Mar '24
3
2
[PATCH 0/1] MR709: vkd3d-shader/d3d-asm: Get rid of the (now) redundant "shader_desc" parameter to vkd3d_dxbc_binary_to_text().
by Henri Verbeet (@hverbeet) 12 Mar '24
by Henri Verbeet (@hverbeet) 12 Mar '24
12 Mar '24
3
2
12 Mar '24
2
1
Re: [PATCH v5 0/1] MR5157: evr/dshow: List NV12 as supported, improve warnings - approved
by Nikolay Sivov (@nsivov) 12 Mar '24
by Nikolay Sivov (@nsivov) 12 Mar '24
12 Mar '24
1
0
Re: [PATCH v5 0/1] MR5157: evr/dshow: List NV12 as supported, improve warnings
by eric pouech (@epo) 12 Mar '24
by eric pouech (@epo) 12 Mar '24
12 Mar '24
1
0
[PATCH 0/5] MR706: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 3.
by Francisco Casas (@fcasas) 12 Mar '24
by Francisco Casas (@fcasas) 12 Mar '24
12 Mar '24
4
10
[PATCH 0/1] MR705: tests: Avoid creating a file named "0" when calling "make check".
by Francisco Casas (@fcasas) 12 Mar '24
by Francisco Casas (@fcasas) 12 Mar '24
12 Mar '24
3
2
[PATCH v2 0/3] MR701: vkd3d-shader: Remove a token for 'precise' modifier.
by Nikolay Sivov (@nsivov) 12 Mar '24
by Nikolay Sivov (@nsivov) 12 Mar '24
12 Mar '24
6
7