[PATCH v3 0/3] MR698: vkd3d-shader/ir: Introduce a better CFG structurizer, part 4.
by Giovanni Mascellani (@giomasce) 12 Mar '24
by Giovanni Mascellani (@giomasce) 12 Mar '24
12 Mar '24
3
9
Re: [PATCH v12 0/7] MR4449: winegstreamer: WMReader compressed output
by Alfred Agrell (@Alcaro) 11 Mar '24
by Alfred Agrell (@Alcaro) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v12 0/7] MR4449: winegstreamer: WMReader compressed output
by Yuxuan Shui (@yshui) 11 Mar '24
by Yuxuan Shui (@yshui) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v3 0/1] MR703: vkd3d: Enable VK_EXT_fragment_shader_interlock if available. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v2 0/1] MR702: vkd3d-shader/glsl: Use location information from the current instruction. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v4 0/5] MR700: tests: Do some housekeeping for Vulkan implementations nobody loves. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v15 0/4] MR519: vkd3d-shader/dxil: Support minimum precision. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v2 0/1] MR699: vkd3d-shader/d3dbc: Do not write semantic declarations for unused variables. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v5 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0
Re: [PATCH v6 0/5] MR680: vkd3d-shader: Nearly get rid of vkd3d_shader_desc. - approved
by Alexandre Julliard (@julliard) 11 Mar '24
by Alexandre Julliard (@julliard) 11 Mar '24
11 Mar '24
1
0