11 Mar '24
4
3
[PATCH 0/1] MR5284: secur32: Replace sprintf with snprintf to avoid deprecation warnings on macOS.
by Brendan Shanks (@bshanks) 11 Mar '24
by Brendan Shanks (@bshanks) 11 Mar '24
11 Mar '24
3
2
[PATCH 0/3] MR5271: d3dcompiler: Set correct compilation target for effects profiles.
by Nikolay Sivov (@nsivov) 11 Mar '24
by Nikolay Sivov (@nsivov) 11 Mar '24
11 Mar '24
4
13
[PATCH v2 0/11] MR5159: Overwatch highlight/POTG encoding (part 1)
by Torge Matthies (@tmatthies) 11 Mar '24
by Torge Matthies (@tmatthies) 11 Mar '24
11 Mar '24
3
19
[PATCH 0/1] MR5283: opengl32: Replace sprintf with snprintf/asprintf to avoid deprecation warnings on macOS.
by Brendan Shanks (@bshanks) 11 Mar '24
by Brendan Shanks (@bshanks) 11 Mar '24
11 Mar '24
3
2
[PATCH 0/2] MR5282: mountmgr: Replace sprintf with snprintf/asprintf to avoid deprecation warnings on macOS.
by Brendan Shanks (@bshanks) 11 Mar '24
by Brendan Shanks (@bshanks) 11 Mar '24
11 Mar '24
3
3
Re: [PATCH v6 0/5] MR4971: comdlg32: Fix item data in resolutions combobox.
by Brendan McGrath (@redmcg) 11 Mar '24
by Brendan McGrath (@redmcg) 11 Mar '24
11 Mar '24
1
0
[PATCH 0/1] MR5225: shell32: Construct the proper path target for UnixFolder.
by Gabriel Ivăncescu 11 Mar '24
by Gabriel Ivăncescu 11 Mar '24
11 Mar '24
1
2
[PATCH v2 0/1] MR5280: include: Add Windows.UI.ViewManagement.UIViewSettings definitions.
by Vijay Kiran Kamuju (@infyquest) 11 Mar '24
by Vijay Kiran Kamuju (@infyquest) 11 Mar '24
11 Mar '24
3
2
[PATCH v2 0/1] MR703: vkd3d: Enable VK_EXT_fragment_shader_interlock if available.
by Henri Verbeet (@hverbeet) 11 Mar '24
by Henri Verbeet (@hverbeet) 11 Mar '24
11 Mar '24
3
3