Re: [PATCH v7 0/3] MR722: vkd3d-shader/ir: Synthesize selection constructs from conditional jumps. - approved
by Alexandre Julliard (@julliard) 04 Apr '24
by Alexandre Julliard (@julliard) 04 Apr '24
04 Apr '24
1
0
[PATCH 0/1] MR5464: mf/tests: Check that D3D aware attribute has no effect on the topology.
by Rémi Bernon 04 Apr '24
by Rémi Bernon 04 Apr '24
04 Apr '24
1
1
[PATCH v2 0/7] MR757: hlsl: Avoid HLSL_CLASS_OBJECT, part 2.
by Zebediah Figura (@zfigura) 04 Apr '24
by Zebediah Figura (@zfigura) 04 Apr '24
04 Apr '24
4
16
[PATCH v6 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 04 Apr '24
by Conor McCarthy (@cmccarthy) 04 Apr '24
04 Apr '24
2
5
[PATCH v5 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 04 Apr '24
by Conor McCarthy (@cmccarthy) 04 Apr '24
04 Apr '24
3
12
[PATCH 0/1] MR760: ci: Build the macOS image each time the Linux image is built.
by Giovanni Mascellani (@giomasce) 04 Apr '24
by Giovanni Mascellani (@giomasce) 04 Apr '24
04 Apr '24
3
3
[PATCH 0/1] MR756: tests: Free the shader blobs once we're done with them in test_create_pipeline_state(). (Valgrind)
by Henri Verbeet (@hverbeet) 04 Apr '24
by Henri Verbeet (@hverbeet) 04 Apr '24
04 Apr '24
2
2
[PATCH 0/6] MR755: vkd3d-dxbc: Implement extracting section data.
by Henri Verbeet (@hverbeet) 04 Apr '24
by Henri Verbeet (@hverbeet) 04 Apr '24
04 Apr '24
2
7
2
5
[PATCH v6 0/3] MR722: vkd3d-shader/ir: Synthesize selection constructs from conditional jumps.
by Giovanni Mascellani (@giomasce) 04 Apr '24
by Giovanni Mascellani (@giomasce) 04 Apr '24
04 Apr '24
4
5