Re: [PATCH v2 0/1] MR7794: odbc32: Call the driver's SQLGetInfoW after a->w conversion. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/1] MR7790: ntdll: Do not mark first stack guard page as committed. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/1] MR7774: wined3d: Fix a bit of logic around identical fog start/end. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/2] MR7773: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/1] MR7772: wined3d: Vulkan H.264 decode, part 4/3. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/5] MR7663: wined3d: Move FFP extra states away from STATE_RENDER, part 2/4. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/1] MR7486: dxgi/tests: Do not request a frame latency waitable on D3D10. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
2
5
[PATCH v4 0/1] MR7769: ntdll: correctly detect the NUL device under macOS
by John Szakmeister (@jszakmeister) 11 Apr '25
by John Szakmeister (@jszakmeister) 11 Apr '25
11 Apr '25
2
2
[PATCH v3 0/1] MR7769: ntdll: correctly detect the NUL device under macOS
by John Szakmeister (@jszakmeister) 11 Apr '25
by John Szakmeister (@jszakmeister) 11 Apr '25
11 Apr '25
2
1