Re: [PATCH v2 0/1] MR7772: wined3d: Vulkan H.264 decode, part 4/3. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/5] MR7663: wined3d: Move FFP extra states away from STATE_RENDER, part 2/4. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
Re: [PATCH v2 0/1] MR7486: dxgi/tests: Do not request a frame latency waitable on D3D10. - approved
by Alexandre Julliard (@julliard) 11 Apr '25
by Alexandre Julliard (@julliard) 11 Apr '25
11 Apr '25
1
0
2
5
[PATCH v4 0/1] MR7769: ntdll: correctly detect the NUL device under macOS
by John Szakmeister (@jszakmeister) 11 Apr '25
by John Szakmeister (@jszakmeister) 11 Apr '25
11 Apr '25
2
2
[PATCH v3 0/1] MR7769: ntdll: correctly detect the NUL device under macOS
by John Szakmeister (@jszakmeister) 11 Apr '25
by John Szakmeister (@jszakmeister) 11 Apr '25
11 Apr '25
2
1
[PATCH v2 0/3] MR7787: winebth.sys: Broadcast PnP events when remote devices are found or lost/removed.
by Vibhav Pant (@vibhavp) 11 Apr '25
by Vibhav Pant (@vibhavp) 11 Apr '25
11 Apr '25
3
4
[PATCH v2 0/2] MR7796: winegstreamer: Allow caller to allocate samples in MF_XVP_PLAYBACK_MODE.
by Charlotte Pabst (@CharlottePabst) 11 Apr '25
by Charlotte Pabst (@CharlottePabst) 11 Apr '25
11 Apr '25
2
2
[PATCH 0/2] MR7796: winegstreamer: Allow caller to allocate samples in MF_XVP_PLAYBACK_MODE.
by Charlotte Pabst (@CharlottePabst) 11 Apr '25
by Charlotte Pabst (@CharlottePabst) 11 Apr '25
11 Apr '25
2
2
[PATCH 0/1] MR7794: odbc32: Call the driver's SQLGetInfoW after a->w conversion.
by Stefan Dösinger 11 Apr '25
by Stefan Dösinger 11 Apr '25
11 Apr '25
2
2