[PATCH 0/5] MR7795: windowscodecs/metadata: Create default items for the cHRM handler.
by Nikolay Sivov (@nsivov) 11 Apr '25
by Nikolay Sivov (@nsivov) 11 Apr '25
11 Apr '25
2
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11 Apr '25
2
3
11 Apr '25
2
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[PATCH v3 0/2] MR7678: winewayland: Use system cursor shapes when possible.
by Alexandros Frantzis (@afrantzis) 11 Apr '25
by Alexandros Frantzis (@afrantzis) 11 Apr '25
11 Apr '25
2
3
[PATCH 0/1] MR7774: wined3d: Fix a bit of logic around identical fog start/end.
by Elizabeth Figura (@zfigura) 11 Apr '25
by Elizabeth Figura (@zfigura) 11 Apr '25
11 Apr '25
3
2
[PATCH 0/2] MR7773: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit.
by Elizabeth Figura (@zfigura) 11 Apr '25
by Elizabeth Figura (@zfigura) 11 Apr '25
11 Apr '25
4
4
[PATCH 0/1] MR7772: wined3d: Vulkan H.264 decode, part 4/3.
by Elizabeth Figura (@zfigura) 11 Apr '25
by Elizabeth Figura (@zfigura) 11 Apr '25
11 Apr '25
3
2
[PATCH 0/5] MR7663: wined3d: Move FFP extra states away from STATE_RENDER, part 2/4.
by Elizabeth Figura (@zfigura) 11 Apr '25
by Elizabeth Figura (@zfigura) 11 Apr '25
11 Apr '25
3
6
[PATCH 0/1] MR7486: dxgi/tests: Do not request a frame latency waitable on D3D10.
by Giovanni Mascellani (@giomasce) 11 Apr '25
by Giovanni Mascellani (@giomasce) 11 Apr '25
11 Apr '25
4
3