Re: [PATCH v4 0/4] MR8699: d2d1: Add initial implementation of CopyFromRenderTarget(). - approved
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
0
Re: [PATCH v5 0/2] MR8689: dwrite: Implement dwritefactory3_GetFontDownloadQueue(). - approved
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
0
Re: [PATCH v3 0/2] MR8686: winebus: Add some per-device/vendor hidraw options. - approved
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
0
Re: [PATCH v2 0/5] MR8700: opengl32: Use generate_unix_thunk for wow64 thunks. - approved
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
0
Re: [PATCH v9 0/1] MR8671: cryptowinrt: Implement ICryptographicBufferStatics::EncodeToBase64String(). - approved
by Alexandre Julliard (@julliard) 05 Aug '25
by Alexandre Julliard (@julliard) 05 Aug '25
05 Aug '25
1
0
[PATCH 0/4] MR8711: winebus: Force the ordering of some common evdev gamepad buttons.
by Rémi Bernon 05 Aug '25
by Rémi Bernon 05 Aug '25
05 Aug '25
1
4
[PATCH v11 0/5] MR8703: combase: Implement HSTRING marshaling functions.
by Vibhav Pant (@vibhavp) 05 Aug '25
by Vibhav Pant (@vibhavp) 05 Aug '25
05 Aug '25
2
6
[PATCH v5 0/2] MR8243: d2d1: Support creating bitmap from DXGI subresource surface.
by Zhiyi Zhang (@zhiyi) 05 Aug '25
by Zhiyi Zhang (@zhiyi) 05 Aug '25
05 Aug '25
2
4
[PATCH v8 0/3] MR8034: winegstreamer: Call wg_format_get_max_size() to get the video decoder output sample size.
by Conor McCarthy (@cmccarthy) 05 Aug '25
by Conor McCarthy (@cmccarthy) 05 Aug '25
05 Aug '25
4
8
[PATCH v4 0/2] MR8243: d2d1: Support creating bitmap from DXGI subresource surface.
by Zhiyi Zhang (@zhiyi) 05 Aug '25
by Zhiyi Zhang (@zhiyi) 05 Aug '25
05 Aug '25
2
3