Re: [PATCH v7 0/1] MR3559: gdiplus: add new test cases to GdipCreateCustomLineCap - approved
by Alexandre Julliard (@julliard) 16 Aug '23
by Alexandre Julliard (@julliard) 16 Aug '23
16 Aug '23
1
0
Re: [PATCH v2 0/1] MR3569: winex11.drv: Fix buffer allocation size in import_xdnd_selection(). - approved
by Alexandre Julliard (@julliard) 16 Aug '23
by Alexandre Julliard (@julliard) 16 Aug '23
16 Aug '23
1
0
Re: [PATCH v2 0/2] MR302: vkd3d-shader/hlsl: Allow 'const' modifier without initializer in the global scope. - approved
by Alexandre Julliard (@julliard) 16 Aug '23
by Alexandre Julliard (@julliard) 16 Aug '23
16 Aug '23
1
0
Re: [PATCH v2 0/3] MR300: hlsl: Replace bare list pointers with hlsl_b;lock, part 8. - approved
by Alexandre Julliard (@julliard) 16 Aug '23
by Alexandre Julliard (@julliard) 16 Aug '23
16 Aug '23
1
0
Re: [PATCH v3 0/6] MR299: vkd3d-shader/hlsl: Get SM4 texture allocation order and RDEF bind count for lowered combined samplers right. - approved
by Alexandre Julliard (@julliard) 16 Aug '23
by Alexandre Julliard (@julliard) 16 Aug '23
16 Aug '23
1
0
[PATCH 0/10] MR304: vkd3d-shader: Extend vkd3d_shader_scan_descriptor_info, part 2/2.
by Zebediah Figura (@zfigura) 16 Aug '23
by Zebediah Figura (@zfigura) 16 Aug '23
16 Aug '23
3
16
[PATCH v2 0/2] MR292: vkd3d: Write Vulkan descriptors in a worker thread.
by Conor McCarthy (@cmccarthy) 16 Aug '23
by Conor McCarthy (@cmccarthy) 16 Aug '23
16 Aug '23
3
3
[PATCH v2 0/1] MR3574: configure: don't require pcsclite header for winscard
by David McFarland (@corngood) 16 Aug '23
by David McFarland (@corngood) 16 Aug '23
16 Aug '23
3
4
[PATCH 0/1] MR3525: ntdll: allow NULL timeout in NtCreateNamedPipeFile.
by Etaash Mathamsetty (@etaash.mathamsetty) 16 Aug '23
by Etaash Mathamsetty (@etaash.mathamsetty) 16 Aug '23
16 Aug '23
3
2
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) 16 Aug '23
by Ake Rehnman (@ake.rehnman) 16 Aug '23
16 Aug '23
1
0